This article first appeared in MAPE Focus on Art Summer 1998
In school there is a wealth of environments within which to create art, the computer being a newer form increasingly used in the art curriculum.
Computers are a boon to the non-artistic or to the creative child who feels a lack of drawing skills. Experiments with form and colour can take place within minutes.
IT has had a great impact in education and, as it is so visual, it would be expected to find it much used in art, but this just does not seem to be the case in schools. Why not? The computer is both a tool and a means of expression: it is a new way with which to create images (and to experiment, too).
Comics offer an immediate response from children: all of them, no matter what their intellectual capacity, go through the comic stage. At this time in their educational development they are absorbing vast quantities of information with regard to sequencing, plots, characters, storylines and visual impact.
The comic strip is often regarded as anti-establishment by its readers. Now is the time to grab the attention of that rebel in room 10 who won't put pencil to paper! He will be quite delirious with the idea that he has conned you into letting him play on the computer instead of working, while the boot is really on the other foot.
No matter how limited your experience or knowledge, you can start with a comic strip in the sure knowledge of a winner!
1. Starting off
It does not matter which computer you have, but you do need a drawing or painting program - nothing special - e.g. !Draw from the applications folder on an Archimedes or IMAGE for the BBC, will be fine.
First decide which of the following is for you:
Open a drawing program.
Select the rectangle or box tool.
Place the cursor where you want the top left of the first box and Drag (keep your finger on the mouse button as you move the mouse) the cursor down and to the right until the box is the size you want it. A large box is easier to work with. It can be reduced later.
Choose any basic shape from the drawing package.
Use the art tools to animate the shape and create a character.
Add a hat, glasses etc.
Give the shape a name.
Use the characters produced by a group to create a story and make a comic strip.
As you add a new item, remember to save your work often, so that if you have a disaster there is not too much hard work lost.
2. Provide a few frames
Leave the ending to be added.
3. Work through the instructions below until you reach the point where you want to stop
Make a whole strip.
To do this, it is actually easier to make the drawing first and then put a box (simple border) around it so that you, and not the box, control the size of the drawing. Hopefully children will have picked up a few handy skills on the way by trying out some easier exercises, gaining confidence in:
Finally, remember that a whole series of language skills can be reinforced through the comic strip... sequencing and direct speech, to name but two.
Making Changes in "DRAW".
Use the X SCALE to flip objects from left to right and vice versa.
This is handy to change the direction of bubbles, figures, etc.
REMEMBER TO SAVE YOUR WORK OFTEN.
[top of page]