Matching MicroSMILE to NNS Objectives

Framework Referencing - June 2002
A working document

Year 1 (Level 1 and start on level 2)

Objective Program Pack
Know by heart all pairs of numbers with a total of 10 (K) TenSprint Numeracy
Use everyday language to describe position, direct and movement Maze Movement
 

Year 2 (Consolidation of level 2 and start on level 3)

Objective Program Pack
Understand that more than 2 numbers can be added. Begin to add three single digit numbers mentally TenSprint Numeracy
Compare two given two digit numbers, say which is more or less and give a number which lies in between Guess (less than 100) Box (0 - 100) Sense of Number
 

Year 3 (Revision of level 2 and start on level 3)

Objective Program Pack
Recognise two-digit and three-digit multiples of 2, 5 or 10, and three-digit multiples of 50 and 100. Numbers, Multiples Properties of Number
Order whole numbers to at least 1000 (K) Guess (less than 1000) Box (0 - 1000) Sense of Number
Begin to find remainders after simple division Maximum Remainder (Practice) Enriching Number
Identify and sketch lines of symmetry in simple shapes, and recognise shapes with no lines of symmetry (K) Add a Square Remove a Square Symmetry and Transformations
Sketch the reflection of a simple shape in a mirror line along one edge. Mirror Symmetry and Transformations
Recognise unit fractions and use them to find fractions of shape.(K) Matching Fractions (Level 1) Numeracy
 

Year 4 (Consolidation of level 3 and start on level 4)

Objective Program Pack
Solve mathematical problems or puzzles, recognise and explain patterns and relationships, generalise and predict. Suggest extensions asking "What if...?" Boat, Tadpoles Mathematical Puzzles
Make and investigate a general statement about familiar numbers or shapes by finding examples that satisfy it. Inscribe (resource program) Investigations (available June 2002)
Give one or more numbers lying between given numbers and order a set of whole numbers less than 10000 Guess Sense of Number
Estimate a proportion NumberLines Numeracy
Recognise negative numbers in context (e.g. on a number line) BoxN, GuessN Sense of Number
Recognise simple fractions that are several parts of a whole, recognise the equivalence of simple fractions. Towers, Wall Sense of Number
Find remainders after division (K) Maximum Remainder Enrichng Number
Recognise the equivalence of simple fractions (K) Matching Fractions (Level 1) Numeracy
Order simple fractions Ordering Fractions (Level 1) Numeracy
Use known number fact and place value to add or subtract mentally. Minimax Sense of Number
Add 3 or 4 small numbers AddsUpTo, Magic Numeracy
Recognise position 3inaline Co-ordinates
Use the 8 compass directions N, S, E, W, NE, NW, SW, SE Pilot (Level 1) Movement
Classify polygons using criteria such as: symmetry properties (K) Add a Square Remove a Square Symmetry and Transformations
Sketch the reflection of a simple shape in a mirror line parallel to one side (all sides parallel or perpendicular to the mirror line). Transform - Reflections Symmetry and Transformations
 

Year 5 (Revision of level 3, but mainly level 4)

Objective Program Pack
Choose and use appropriate number operations to solve problems, Minimax Sense of Number
Solve mathematical problems or puzzles, recognise and explain patterns and relationships, generalise and predict. Suggest extensions asking "What if...?" Boat, Hopslide, Tadpoles Mathematical Puzzles
Make general statements about odd or even numbers Numbers Properties of Number
Recognise multiples of 6, 7, 8, 9, up to the 10th multiple. Numbers Properties of Number
Order a given set of positive and negative integers(K) BoxN (-1000 - +1000) Sense of Number
Use decimal notation for tenths and hundredths (K) BoxD ((0 - 10 1d.p. and 0 - 10 2d.p.) GuessD (0 - 10 1d.p. and 0 - 10 2d.p.) Sense of Number
Know by heart all multiplication facts up to 10 x 10. Money Share Ratio
Solve simple problems using ideas of ratio and proportion ('one for every... ' and ' one in every...') Money Share, Paint Mix (Level 1), Ratio Match (Level 1) Ratio
Use known number facts and place value for mental addition and subtraction Darts Numeracy
Use doubling or halving starting from known facts. Darts Numeracy
Read and plot co-ordinates in the first quadrant Elephant (Level 1) Rhino (Level 1) Lines Co-ordinates
Understand and use angle measure in degrees. Estimate acute and obtuse angles Angle 90°, Angle 360° Angle Estimation
Recognise where a shape will be after a reflection in a mirror line parallel to one side (sides not all parallel or perpendicular to the mirror line). Transform - Reflection Mirror - Mirror Draw Symmetry and Transformations
Classify triangle (isosceles, equilateral, scalene) Inscribe - 3 of a Kind Investigations (available June 2002)
Recognise where a shape will be after a translation. Transform - Translation Symmetry and Transformations
 

Year 6 (Consolidation of level 4 and start on level 5)

Objective Program Pack
Solve mathematical problems or puzzles, recognise and explain patterns and relationships, generalise and predict. Suggest extensions asking "What if...?" Boat, Hopslide, Jumping, Reverse, Tadpoles Mathematical Puzzles
Recognise prime numbers to at least 20. Numbers Sense of Number
Order fractions such as 2/3, 3/4, 5/6, Tower (Level 2) Ordering Fractions Sense of Number Numeracy
Make general statements about odd or even numbers. Identify, Numbers Properties Of Number
Recognise multiples up to 10 x 10. Identify, Numbers Inscribe - Resource program Properties Of Number Investigations (available June 2002)
Recognise square numbers to at least 12 x 12. Identify, Numbers Properties Of Number
Recognise prime numbers to at least 20. Identify, Numbers Properties Of Number
Solve simple problems involving ratio and proportion.(K) NumberLine, Money Share, Paint Mix, Ratio Match Numeracy Ratio
Give a decimal fraction lying between two others (e.g. between 3.4 and 3.5) Magnify, GuessD NumberLinesD (Level 1) Sense of Number Numeracy
Use known number facts and place value to consolidate mental addition and subtraction Darts Numeracy
Use known number facts and place value to consolidate mental multiplication and division Darts Numeracy
Order a mixed set of numbers with up to 3d.p. BoxD, Magnify Sense of Number
Make and investigate a general statement about familiar numbers or shapes by finding examples that satisfy it. Develop from explaining a generalised relationship in words to expressing it in a formula using letters as symbols. Points, Trellis Investigations (available June 2002)
Calculate the perimeter and area of simple compound shapes that can be split into rectangles (K) Spirals - Squares Inside and Triangles Inside Investigations (available June 2002)
Read and plot co-ordinates in all four quadrants Elephant, Rhino Co-ordinates
Recognise where a shape will be after reflection: in a mirror line touching the shape at a point (side of shape not necessarily parallel or perpendicular to the mirror line). Transform - Reflection Mirror - Mirror Draw Mirror - Mirror Line Symmetry and Transformations
Recognise where a shape will be after reflection: in two mirror lines at right-angles (side of shape all parallel or perpendicular to the mirror line). Transform - Reflection Rangoli Symmetry and Transformations
Recognise and estimate angles Angle 90°, Angle 360°, Snooker Angle Estimation
Classify quadrilaterals Inscribe - 3 of a Kind, Star Challenge Investigations (available June 2002)
Recognise where a shape will be after a rotation through 90° about one of its vertices. Transform - Rotation Centre Point (Level 1) Symmetry and Transformations
 

Year 7 Revision of Level 4, but mainly level 5

Objective Program Pack
Identify the necessary information to solve a problem; represent problems mathematically, making use of symbols, words, diagrams, tables and graphs. Break a complex calculation into smaller steps, choosing and using appropriate and efficient operations, methods... (K) Present and interpret solutions in the context of the original problem; explain and justify methods and conclusions, (K) orally and in writing. Suggest extensions by asking "What if...?" or "Why?"; begin to generalise... Boat, Frogs, Hanoi, Hats, Hopslide, Jugs, Jumping, Master, Nim, Reverse, Tadpoles Magic Inscribe - 3 of a Kind, Star Challenge, Points Mathematical Puzzles Numeracy Investigations (available June 2002)
Recognise and use multiples, factors, .., highest common factor and lowest common multiple in simple cases, and primes (less than 100) Define, Identify, Numbers, Factor Inscribe - 3 of a Kind, StarChallenge Properties Of Number Investigations (available June 2002)
Recognise the first few triangular numbers, squares of numbers to 12 x 12... Define, Identify, Numbers Properties Of Number
Understand the relationship between ratio and proportion; use ratio notation, ... divide a quantity into two parts in a given ratio; solve simple problems about ratio and proportion using informal strategies. Money Share, Paint Mix, Ratio Match Ratio
Understand and use decimal notation and place value : multiplying and dividing integers and decimals by 10, 100 and 1000 and explain the effect Tenners Numeracy
Compare and order decimals in different contexts BoxD (0 - 1 3d.p.) GuessD ( 0 - 1 3d.p.) Sense of Number
Understand negative numbers as position on a number line. BoxN (0 - 10) GuessN (-100 -+100) Sense of Number
Recognise the equivalence of percentages, fractions and decimals Equivalent Pairs Enriching Number
Use fraction notation to describe parts of shapes Matching Fractions Numeracy
Calculate simple percentages, fractions and decimals. Make that Number (Level 1) Enriching Number
Understand addition, subtraction, multiplication and division as they apply to whole numbers Minimax Sense of Number
Generate and describe simple algebra sequences Frogs, Boat Identify Mathematical Puzzles Properties of Number
Use correct vocabulary ... shapes Inscribe - 3 of a Kind, StarChallenge Investigations (available June 2002)
Use 2-D representations to visualise 3-D 3-D Maze Movement
Generate sequences from practical context and describe the general term in simple cases Frogs, Boat Trellis Mathematical Puzzles Investigations (available June 2002)
Understand and use the language associated with ..., translations, ... Racegame Movement
Use conventions and notation for 2-D co-ordinates in all four quadrants Elephant (Level 2) Rhino Locate Co-ordinates
Use angle measure: distinguish between estimate the size of acute, obtuse and reflex angles Angle 90°, Angle 360°, Snooker Angle Estimation
Recognise and estimate angles Angle 90°, Angle 360°, Snooker Angle Estimation
Know and use the formula for the area of a rectangle; calculate the perimeter and area of shapes made from rectangles Spirals - Squares Inside, Triangles Inside Investigations (available June 2002)
 
Year 7 Revision of Level 4, but mainly level 5 (Cont)
Objective Program Pack
Understand and use the language and notation associated with reflection, translations and rotations Transform - Reflections Transform - Rotation Transform - Translation Tiles Symmetry and Transformations
Recognise and visualise the transformation and symmetry of 2-D shapes: reflection in given mirror lines and line symmetry. Add a Square Remove a Square Mirror - Mirror Line Mirror - Mirror Image Rangoli - Challenge Transform - Reflections Symmetry and Transformations
Recognise and visualise the transformation and symmetry of 2-D shapes: rotation about a given point and rotation symmetry Centre Point - Level 1, 2 and 3 Transform - Rotation Symmetry and Transformations
Explore these (rotations, reflection and translation) transformations and symmetries using ICT Transform - Reflections Transform - Rotation Transform - Transformation Tiles Symmetry and Transformations
 

Year 8 (Consolidation of Level 5, and start on level 6)

Objective Program Pack
Solve more demanding problems and investigate in a range of contexts 3-D Maze, Queens Movement
Identify the necessary information to solve a problem; represent problems in algebraic, geometric or graphical form.(K) Solve more complex problems by breaking them into smaller steps... Present and interpret solutions, justifying inferences and explaining reasoning...(K) Suggest extensions by asking "What if...?" or "Why?"; begin to generalise... Boat, Frogs, Hanoi, Hats, Hopslide, Jugs, Jumping, Master, Nim, Reverse, Tadpoles Queens Spirals - Guess Spiral, Infinite? Mathematical Puzzles Movement Investigations (available June 2002)
Order decimals BoxD (0 - 1 3d.p.), GuessD (0 - 1 3d.p.), Magnify Sense of Number
Use equivalence of fractions decimals and percentages to compare proportions (K) Make that Number (Level 2) Enriching Number
Add, subtract, multiply and divide integers Darts NumberLines (Levels 3 - 5) Numeracy
Recognise and use multiples, factors (divisors), common factor, highest common factor, lowest common multiple and primes Trellis Investigations (available June 2002)
Consolidate understanding of the relationship between ratio and proportion; reduce a ratio to its simplest form, ... divide a quantity into two ... parts in a given ratio ... (K) Money Share, Paint Mix, Ratio Buster, Ratio Match Ratio
Express simple functions in symbols; represent mappings expressed algebraically Points Investigations (available June 2002)
Plot the graphs of linear functions where y is given explicitly in terms of x. Recognise that equations of the form y=mx + c correspond to straight line graphs. Plotter (y = mx, Find the Line ) Graphing
Transform 2-D shapes by simple combinations of rations, reflections and translations, on paper and using ICT. Transform Tiles Symmetry and Transformations
Enlarge 2-D shapes, given a centre of enlargement and a positive whole-number scale factor (K) explore enlargement using ICT. Transform - Enlargement Symmetry and Transformations
 

Year 9 (Revision of Level 5, but mainly level 6 objectives for able pupils at level 7 with some on level 8)

Objective Program Pack
Represent problems and synthesise information in algebraic, geometric or graphical form; move from one form to another to get a different perspective on the problem. Solve substantial problems by breaking them into simpler tasks Present a precise, reasoned argument, making use of symbols, diagrams and graphs and related explanatory text...(K) Suggest extensions by asking "What if...?" or "Why?"; begin to generalise... Hanoi, Hats Vectmeet Mathematical Puzzles Movement
Use proportional reasoning to solve a problem, and choose the correct numbers to take as 100%, or as a whole; ... interpret and use ratio in a range of contexts, including solving word problems. Ratio Buster Ratio
Generate terms of a sequence using term-to-term and position-to-term definitions of a sequence, on paper and using ICT(K) Points, Trellis Investigations (available June 2002)
Investigate the gradients of parallel lines (EX) Plotter (Parallel Lines) Graphing
Solve linear inequalities in one variable Regions (Guess Inequalities Level 1 and Level 3) Graphing
Begin to solve inequalities in two variables (EX) Regions (Guess Inequalities Level 2 and Level 4) Graphing
Given values for m and c, find the gradient of lines given by equations of the form y = mx + c (K) Plotter (Find the Line, Lineover, Point and Lines, y = mx) Graphing
Visualise and use 2-D representation of 3-D objects 3-D Maze Movement
Use units of measurement to calculate ... and solve problems in a variety of contexts ... Ratio Buster Ratio
Transform 2-D shapes by combinations of translations, rotation and reflections on paper and using ICT. Transform Symmetry and Transformations
Know that translations, rotations and reflections preserve length and angle and map object on to congruent images. (K) Transform Symmetry and Transformations
Enlarge 2-D shapes, given a centre of enlargement and a whole number scale factor, on paper and using ICT. Transform - Enlargement Symmetry and Transformations
Extend to enlarging 2-D shapes, given a fractional scale factor; recognise the similarity of the resulting shape (EX) Transform - Enlargement Symmetry and Transformations
Find the locus of a point that moves according to a simple rule, both by reasoning and by using ICT Elephant Vectmeet Co-ordinates Movement

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